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Reviews of The Legend of Zelda: Spirit Tracks

Testseek.com have collected 58 expert reviews of the The Legend of Zelda: Spirit Tracks and the average rating is 85%. Scroll down and see all reviews for The Legend of Zelda: Spirit Tracks.
Award: Most Awarded December 2009
December 2009
 
(85%)
58 Reviews
Users
-
0 Reviews
85 0 100 58

The editors liked

  • Makes good use of the DS’ capabilities
  • Offers a deep experience with plenty to do
  • Exciting and well-designed dungeons
  • Controlling phantoms is fun and adds new depth to the series
  • Lengthy story with plenty of side quests
  • Innovative boss fights
  • Frantic multiplayer

The editors didn't like

  • Game drags in the early going
  • Doesn’t innovate much beyond Phantom Hourglass
  • Not too challenging

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Reviews

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  Published: 2010-10-20, review by: impulsegamer.com

  • Abstract:  The world's favourite green hero returns in The Legend Zelda: Spirit Tracks that once again returns gamers to this mythical universe and although players control Link, they now have the ability to join forces with Princess Zelda, albeit through posses...

 
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(90%)
 
  Published: 2009-12-17, review by: smh.com.au

  • Abstract:  The Legend Of Zelda: Spirit Tracks. If you don't understand the appeal of steam locomotives, it's likely because you've never seen one. TV does not do them justice. They are nothing like the soulless electric Millennium Trains that haul sickly wage ...

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(80%)
 
  Published: 2009-12-16, review by: smarthouse.com.au

  • Abstract:  The latest Zelda offering makes a return to old school, but has it done so at a cost to accessibility and charm? Click to enlargeWhen The Phantom Hourglass was released, it exceeded fan expectations, particularly following, as it did, the much-critici...

 
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(80%)
 
  Published: 2009-12-10, review by: goodgearguide.com.au

  • Makes good use of the DS’ capabilities, offers a deep experience with plenty to do
  • Game drags in the early going, doesn’t innovate much beyond Phantom Hourglass
  • The Hero of Hyrule strikes back with all new puzzles to solve and dungeons to explore with the highly anticipated continuation of Nintendo’s timeless franchise, but does his latest adventure meet the high expectations set from 2007’s Phantom H...

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(80%)
 
  Published: 2009-12-10, review by: cnet.com.au

  • Exciting and well-designed dungeons , Controlling phantoms is fun and adds new depth to the series , Lengthy story with plenty of side quests , Innovative boss fights , Frantic multiplayer
  • Not too challenging
  • Spirit Tracks' exciting new mechanics and classic gameplay make it one Zelda adventure that has got a full head of steam....

 
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(85%)
 
  Published: 2017-04-24, Author: Maria , review by: cheatcc.com

  • Abstract:  The Legend of Zelda: The Wind Waker for the Nintendo GameCube drew mixed reactions amongst fans of the series. Players weren't sure about the new look and cartoonish style portrayed in the game. It still received critical acclaim for the most part, but it...

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(92%)
 
  Published: 2010-12-14, review by: gameobserver.com

  • I get the impression that because of all this microphone nonsense, Spirit Tracks was meant to be played by kids who normally play their handheld Pokemon games at home while simultaneously watching Pokemon cartoons and shuffling their Pokemon card decks...

 
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(83%)
 
  Published: 2010-01-30, review by: brighthub.com

  • Nintendo DS Review: The Legend of Zelda: Spirit Tracks (Page 2 of 2) Review of The Legend of Zelda: Spirit Tracks by Anurag Ghosh (20,694 pts ) Edited & published by Michael Hartman (10,664 pts ) on Jan 30, 2010Tell a friend Share Leave a comment Repor...

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(80%)
 
  Published: 2010-01-29, review by: blogcritics.org

  • Abstract:  If you want to play The Legend of Zelda: Spirit Tracks you'd better like trains or Zelda games. If you love either, you'll enjoy this title. If you don't, there might be too many little things that irk you to finish it. Spirit Tracks has everything we...

 
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(60%)
 
  Published: 2010-01-19, review by: gamersdailynews.com

  • Abstract:  Spirit Tracks is a case study in how many bad design elements one can cram in while still making a decent game in the end. The core of its game play is like most other Zelda titles, letting you explore a vast world, gather special equipment, and fight ...

 
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(80%)
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