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Reviews of Red Steel 2

Testseek.com have collected 57 expert reviews of the Red Steel 2 and the average rating is 79%. Scroll down and see all reviews for Red Steel 2.
Award: Recommended March 2010
March 2010
 
(79%)
57 Reviews
Users
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0 Reviews
79 0 100 57

The editors liked

  • The melee combat is impressive
  • Designers take full advantage of the Motion Plus accessory
  • Mix of swordplay and shooting leads to varied
  • Exciting combat
  • Great visuals
  • Constant addition of new techniques keeps action interesting

The editors didn't like

  • The same level of technical expertise is missing from almost every other aspect of the game
  • Story and characters are underdeveloped
  • Enemies sometimes employ frustrating tactics
  • Some awful voice acting

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Reviews

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  Published: 2010-03-24, Author: Neal , review by: nintendoworldreport.com

  • Excellent combat, Beautiful art direction and graphics, MotionPlus Sword = Awesome, Great upgrade system
  • Exploration can be bland

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(90%)
 
  Published: 2010-03-24, review by: gamertell.com

  • Wii MotionPlus implementation is great, immersive action
  • and the Ugly Beyond the goofy script, goofy acting and the physical strain of playing the game, my complaints about Red Steel 2 are few. I didn’t like that destroying inanimate objects yields cash rewards, because I then felt the need to punch every...

 
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(87%)
 
  Published: 2010-03-24, review by: Gamingnexus.com

  • Abstract:  Way back in early 2007 I reviewed Red Steel, a launch title for the Wii that was the console’s very first FPS. In addition to the shooting, it offered something entirely new—sword combat based on the Wii’s motion controls. It was also the first Wii gam...

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(100%)
 
  Published: 2010-03-23, review by: armchairempire.com

  • Abstract:  If you are still reeling from the promise that the original Red Steel was going to change your life with sword swinging gameplay and gun shooting and yet were left with an awful taste in your mouth, don’t worry. Salvation is here. More than...

 
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(85%)
 
  Published: 2010-03-23, review by: gamepro.com

  • The melee combat is impressive, and the designers take full advantage of the Motion Plus accessory.
  • The same level of technical expertise is missing from almost every other aspect of the game.

 
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(70%)
 
  Published: 2010-03-23, review by: ign.com

  • Red Steel 2 is absolutely an "A product." It's clear that the development team wanted to right the wrongs of the original game and produced an all new design with controls that actually work. There are still some issues, both in game balance as well a...

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  Award


(86%)
 
  Published: 2010-03-23, review by: neoseeker.com

  • Abstract:  Rather than follow up from the original Red Steel, Ubisoft decided to start over with a completely new story and world for Red Steel 2. In this installment, we're introduced to Caldera, a desert city that fuses the styles of the Old West, Chinatown, an...

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  Published: 2010-03-23, review by: Play.tm

  • Abstract:  Red Steel never happened. Forget that it sold a million copies worldwide: the original game has now been relocated into the same district of let's-forget-it-ever-happened as Tab Clear, Joey's spin-off series and Choco Krispies. Say goodbye, nonsensical...

 
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(82%)
 
  Published: 2010-03-23, review by: 1up.com

  • Abstract:  As a Wii launch game, Red Steel bore a lot of expectations, if not responsibility, in delivering a first-person action game that would properly use the Wii Remote as an accurate gun and sword for use in combat. Needless to say, it didn't work out. Red ...

 
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(63%)
 
  Published: 2010-03-23, Author: Carolyn , review by: cnet.com

  • Abstract:  When Red Steel was released alongside the launch of the Wii in 2006, a lot of hopes were riding on its promise of exciting swordplay that utilized the Wii's motion controls. And when it failed to live up to expectations, it became apparent that perhaps...

 
Was this review helpful?   
 
(75%)
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