Halo Wars 2 is not a bad game, but it just fails to do anything that really makes it excel and a must play. The Blitz multiplayer mode is an interesting innovation, but not enough to stop the campaign leaving a slight tinge of disappointment with the pac...
And remember, beyond those gameplay gripes, there's also a host of performance issues and control scheme issues, which (again) you can find in PCWorld's Halo Wars 2 review-in-progress from last week. Suffice it to say: The game doesn't quite nail ever...
Blitz helps nudge Halo Wars 2 from being a solid continuation of the eight-year-old design to being something I can actually see myself returning to again and again.The campaign gets off to an uninspiring start that continues on for a few hours as it duti...
For the first few minutes of Halo Wars 2, I felt uncomfortably overwhelmed - even as a veteran of the original game. After the first hour, however, I was hooked. 24 hours later, I find myself facing withdrawal symptoms, desperate to pick up the controller...
Halo Wars 2 is a fun and enjoyable real-time strategy game that showcases the biggest reasons we don't see many RTS styled games on consoles. The lack of precise controls make for a clumsy and ineffective experience. The game's spectacular sound design he...
Halo Wars 2 doesn't break any new ground, and won't soon overtake the leaders of the genre, but it offers plenty for gamers who seek a refined console-focused RTS and another joyous trip into the Halo universe...
Abstract: When the first Halo Wars launched for Xbox 360 back in 2009, it was a considerable step forward for RTS games played on consoles. Although it simplified certain aspects of base building and unit selection a little too much for some, it gave console gamers...
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Published: 2017-02-23, Author: Tom , review by: gamezone.com
Whilst boasting a compelling story in the Halo universe, this game's shortcomings bog down an otherwise solid RTS...
Gorgeous cutscenes faithfully capture the Halo universe, Blitz Mode is a creative twist on RTS multiplayer
Same missions you've played for two decades of RTS design, Scattered control and performance issues, Microtransactions undercut its best ideas
And remember, beyond those gameplay gripes, there's also a host of performance issues and control scheme issues, which (again) you can find in PCWorld's Halo Wars 2 review-in-progress from last week. Suffice it to say: The game doesn't quite nail everythi...