Solid (albeit short) set list and snazzy looking peripherals...
that don’t work too well, no Career mode, Lacks the "band" feeling
With three portable iterations of Guitar Hero currently on store shelves, it was inevitable that Activision would introduce the full-on band experience onto Nintendo’s popular handheld -- but how well does it work? The lack of a Career mode and On T...
Abstract: When Activision first announced a Guitar Hero game would be coming to DS, people wondered exactly how that'd even work. The eventual result of putting a special controller into the GBA slot was pretty slick considering the immense challenge, even if...
Abstract: When music games first hit the portable scene, I was thrilled. Guitar Hero: On Tour was amazing at the time and progressively got better with the additional releases. Music games have continued to evolve on the console for some time now and the one th...
Abstract: Band Hero takes the musical genre one step further, and demonstrates its viability on handheld platforms. It might be some time before it replaces the console versions, however. A better guitar, and a more serious dedication to rewarding gameplay would...
Abstract: Although I'm a huge supporter of the Guitar Hero franchise, I've never been much of a fan of Activision's Guitar Hero On Tour line of portable games. There's something about the required guitar grip and crummy hit detection that drives me up the wall....
Abstract: If there's one thing that I find especially poetic about Guitar Hero's rise to mainstream acceptance, it's that it occasionally affords me the opportunity to watch sorority chicks snarl their way through Motörhead songs. But as entertaining as that can...