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Reviews of Alan Wake

Testseek.com have collected 85 expert reviews of the Alan Wake and the average rating is 81%. Scroll down and see all reviews for Alan Wake.
Award: Good Buy May 2010
May 2010
 
(81%)
85 Reviews
Users
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0 Reviews
81 0 100 85

The editors liked

  • Good scenery at atmosphere
  • Great mix of weapons
  • Great use of light
  • Great storytelling
  • It’s like watching a really good TV series

The editors didn't like

  • Facial expressions could have been better
  • Lipsync issues
  • Not a long game if you do not spend time looking for extras and when it is played on normal.

 

Reviews

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  Published: 2010-05-11, review by: Play.tm

  • Abstract:  Alan Wake has been a long time coming, and has perhaps become overly enlarged in our view due to the wait. Despite high expectation though it delivers an experience that stays with you long after you have put the controller down....

 
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(91%)
 
  Published: 2010-05-11, Author: Will , review by: gamespy.com

  • Creepily oppressive atmosphere that'll get under your skin; self-awareness brings some needed levity; TV-style presentation.
  • Some long gameplay slogs throw off the otherwise tight pacing; stilted voice acting and character animations.

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(80%)
 
  Published: 2010-05-11, review by: gaming-age.com

  • Abstract:  For some people, the wait for Alan Wake has been so long that it almost seems surreal to have it finally coming out. This was a game that seemed months away several years ago, then went back into development hell as its original free-roaming console/PC...

 
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(69%)
 
  Published: 2010-05-11, review by: gamersdailynews.com

  • Abstract:  Alan Wake, from Remedy Entertainment (Future Crew!) and Microsoft, has been in development for a very long time. It was announced at E3 way back in 2005 and has taken almost five years to complete. Along the way the switched it from PC to Xbox 360 and...

 
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(90%)
 
  Published: 2010-05-07, Author: Tom , review by: cnet.com

  • Abstract:  Until last night, you had never fired a gun before, but priorities tend to change when you're being hunted by unholy creatures of the night. In Alan Wake, darkness is your most fearsome enemy. The shadows are home to monsters who shun the light, growin...

 
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(85%)
 
  Published: 2010-05-07, review by: gamespot.com

  • Fresh storytelling fleshes out the supernatural events in interesting ways, Satisfying combat mechanic makes disposing of evil creatures a blast, Subtle lighting effects and a moody soundtrack create a disturbing atmosphere, Optional collectibles are well worth risking your life to grab.
  • Lacks surprising, memorable gameplay moments.
  • Creepy atmosphere, fantastic combat, and clever storytelling make Alan Wake's quest thrilling from beginning to end....

 
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(85%)
 
  Published: 2010-05-05, review by: videogamer.com

  • Atmosphere is incredible, Clever use of narration, Combat is brilliant, Cutscenes look odd...

 
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(90%)
 
  Published: 2010-05-05, review by: arstechnica.com

  • Strong story, good voice acting, The characters and settings feel real and fleshed-out, Genuine scares and surprises, Reading the manuscript to get new insights into the game world and the people in it is a neat way to deliver exposition, The ending is on
  • The game is rather short—expect around eight hours to beat it, Some of the sections where you're simply walking or driving from one place to the next are tiresome and drag on way too long, The product placement is seriously distracting and out of place

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  Published: 2010-05-05, review by: gamezone.com

  • Abstract:  Like most writerly protagonists, Alan Wake is struggling. He’s famous enough to have cardboard cutouts in bookstores and attract cameras in every corner of the country, but he can’t put pen to paper. In case you need more proof of Wake’s authorial stat...

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(80%)
 
  Published: 2010-05-05, review by: destructoid.com

  • Abstract:  Alan Wake is a game with a long, long history. First announced in 2005, this "psychological action thriller" was originally in development for the Xbox 360 and PC. But aside from a few scant details, the game's developer remained strangely silent for ...

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(90%)
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