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Reviews of Too Human

Testseek.com have collected 50 expert reviews of the Too Human and the average rating is 62%. Scroll down and see all reviews for Too Human.
 
(62%)
50 Reviews
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The editors liked

  • Absorbing mix of melee and gunplay
  • Unbelievable depth to character and equipment customisation
  • Online co-op
  • Tons of gorgeous gear
  • A constant supply of interesting weapons and armour
  • Combat can be fun when it gets in a groove
  • Skill trees give you a lot of room to mould your character
  • Co-op play can be enjoyable as long as both players are around the same level

The editors didn't like

  • Senselessly long resurrection time
  • Difficulty and balance issues
  • Crappy automatic camera
  • Uncooperative ballistics targeting
  • Worthless cyberspace sequences
  • The story doesnt get interesting until the final minutes
  • Too many elements chop up the pace
  • Area attacks and status effects are poorly implemented
  • Ranged combat is unsatisfying

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Reviews

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  Published: 2008-09-01, review by: gameplaymonthly.com

  • Too Human does many things well, some of them very well. However it also has several glaring flaws that can hamper an experience which in the end is rather average. Those able to overlook the flaws and get used to the rather unique control style are li...

 
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(58%)
 
  Published: 2008-08-31, Author: Stuart , review by: trustedreviews.com

  • Too flawed, too confusing and too repetitive for greatness, but too intriguing and too much fun in multiplayer to discount entirely. Too Human is worth playing, but only if you think you can put up with its longeurs and frustrations....

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(60%)
 
  Published: 2008-08-29, review by: gamezone.com

  • Abstract:  Too Human is another game that falls in the “could have been much more” category. Even though this game has been in development for many years, there are just too many design flaws that keep it from becoming a “must have” game. Hopefully the next game ...

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(60%)
 
  Published: 2008-08-27, review by: atomicgamer.com

  • Abstract:  Too Human’s checkered past is well documented; I even covered it here at AtomicGamer in my hands-on preview. So now that the title’s actually in player’s hands, I’ll skip the history lesson, and sum things up simply by saying Too Human has arrived to ...

 
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(80%)
 
  Published: 2008-08-24, review by: gamervision.com

  • Abstract:  Name: Too HumanGenre: Action RPGPlatform: Xbox 360I’ve been waiting for Too Human since playing Eternal Darkness, Silicon Knight’s last title. It has been in development hell since the PlayStation 1 era, so the fact that the game has even come out afte...

 
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(70%)
 
  Published: 2008-08-19, review by: arstechnica.com

  • Source material is interesting and well-used, Great depth in character customization, Strong combat engine, Sharp graphical presentation, Drop-in, drop-out online co-op, High replayability
  • Controls arent for everyone, No split-screen co-op, Menu and camera need work, Some distracting graphical bugs, Cyberspace portion of game is too linear, Difficulty balance is off as a result of A.I, death penalty
  • Surprisingly, for a game thats come so far—one that has crossed over so many platforms and made a significant engine transition—Too Human actually looks and sounds quite good. Sharp and varied environments are combined with great looking armor...

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  Published: 2008-08-19, review by: gamepro.com

  • Abstract:  Almost ten years in the making, Too Human has seen its fair share of development troubles. First announced for the original Playstation, moved to the GameCube and ultimately finding a home on the Xbox 360, the game has been a lightening rod for critici...

 
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(80%)
 
  Published: 2008-08-19, review by: videogamer.com

  • Unique combat, Cool art style, Disappointing story, Technically poor...

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(70%)
 
  Published: 2008-08-19, review by: ztgd.com

  • Intriguing, Innovative story line, Deceptively deep gameplay, Tons of great loot, Very addicting progression,
  • Online Coop only two players, Cutscene animations are terrible, Hit and miss graphics, Occasionally problematic camera

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(80%)
 
  Published: 2008-08-18, Author: Gabe , review by: gamespy.com

  • Right analog stick combat system offers minor variation.
  • Precious little differentiation in enemies, environments and combat tactics; too much loot trivializes drops; poor graphical performance.
  • Too Human is a treadmill. Lots (if not most) games are, but the failing of Too Human is that it doesnt mask its ceaseless procession of incredibly similar gameplay with either a unique narrative or anything else that might draw your attention away fro...

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(50%)
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