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Reviews of Supreme Commander

Testseek.com have collected 42 expert reviews of the Supreme Commander and the average rating is 86%. Scroll down and see all reviews for Supreme Commander.
 
(86%)
42 Reviews
Users
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0 Reviews
86 0 100 42

The editors liked

  • Big is better!
  • Scalable

The editors didn't like

  • Can be a bit confusing
  • Campaign mode not compelling

 

Reviews

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  Published: 2007-02-20, review by: strategyinformer.com

  • Abstract:  It’s big, it’s beautiful, it’s tense, it’s fast, it’s fun. Supreme Commander is the type of creation that makes you proud to be a gamer.Shields can save your shiny metal behindThe industry of war!Legions of fans have been aw...

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(93%)
 
  Published: 2007-02-13, review by: gamepro.com

  • Abstract:  We all know size matters. We say its not how big something is but rather how we use it, but we all know thats not true. From our super-sized combo meals to our massive SUVs and 86-inch plasmas TVs, its obvious that we love big things. We like big th...

 
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(90%)
 
  Published: 2007-02-12, review by: gomeler.com

  • Abstract:  I eagerly await the full release of the game, the multiplayer capabilities should be amazing. There are just so many different functions and features within the game that I feel like I am cheating Gas Powered Games out by not listing every single deta...

 
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  Published: 2007-04-17, review by: itreviews.com

  • Abstract:  imagine Total Annihilation brought bang up to date: This is the long-awaited real-time strategy game from Chris Taylor, the architect of Total Annihilation all those years ago. And as such we installed it with bated breath, or we would have done had we kn...

 
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  Published: 2007-03-20, review by: darkzero.co.uk

  • Abstract:  Supreme Commander has been referred to as the spiritual successor to 1997’s Total Annihilation; a game way ahead of its time and one of my favourites. TA was made by the Cavedog who are no longer with us, but after their demise lead designer Chris Tayl...

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(92%)
 
  Published: 2007-03-01, review by: pocket-lint.com

  • Stunning aesthetics, glorious gameplay, loads to get stuck into
  • Need a hefty PC to run, still not as good as Red Alert, a real time devourer
  • But if you’re after something a little more old school RTS than you can do far worse than this

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(80%)
 
  Published: 2007-02-01, review by: HEXUS.net

  • Tactically engrossing, Great interface, Huge scale battles
  • Its not about the graphics you know, Demanding on your PC, Slow starter.
  • Graphic-wise, apart from the explosions that occur when you destroy a base, Supreme Commander is remarkably bland. Of course the gameplay still takes precedent over the graphics, but we couldn’t help but be slightly disappointed by the lifeless terr...

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  Published: 2007-02-01, review by: expertreviews.co.uk

  • Abstract:  Strategy, tactics and giant spiders. Brilliant. Its easy to pick up and very difficult to put down. It may destroy your social life. With Medieval II: Total War taking the strategy genre to new hyper-realistic heights, sometimes we just hanker for s...

 
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  Published: 2007-02-01, review by: expertreviews.co.uk

  • Abstract:  Supreme Commander is the sequel in all but name to the popular 1997 real-time strategy (RTS) title Total Annihilation. The paper-thin plot sees three factions locked in an intergalactic war. To follow, then, here are three campaigns of linearly plot...

 
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  Published: 2005-02-01, review by: custompc.co.uk

  • Abstract:  Its been more than ten years since Chris Taylors now legendary Total Annihilation (TA) redefined the real-time strategy (RTS) genre with its 3D terrain and units, and compelling gameplay. In fact, TA was so successful that the enthusiastic TA commun...

 
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(90%)
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