Abstract: Having the skating-game genre all to itself this time around, Skate 2 presents an interesting proposition as a sequel to an experience defined by its novelty. No longer tied to serving as a brutally successful experiment in virtual phys ed (that I abso...
Abstract: When Skate was released in 2007, it took a fresh new approach with a control scheme that made tricks feel more realistic and satisfying than in any previous game. Skate 2 refines this system somewhat and, impressively, adds a wealth of new features and...
Abstract: When EA Black Box dropped Skate onto store shelves in September 2007, it not only put up the first real competition for the long-time king Tony Hawk franchise, but wiped the floor with it. Selling twice as many copies as Activisions near decade-old se...
Abstract: Skateboarding is not about kick-flipping over elephants, gapping moving helicopters or sliding the entire length of a roller coaster on a two-foot piece of wood. Sure, there are a handful of individuals who have done that sort of stuff (probably) but t...
Improves on the original in many ways, but fails to address its most fundamental flaw – that its challenges are generally too narrow, prescriptive and frustrating. The fantastic new Hall Of Meat mode offers some considerable compensation, though. 8...