Abstract: Kagachi with the help of his friends is able to switch between worlds, moving into the Veil where the lost spirits and monster roam. Swapping between these two places is the main part of the games mechanic and swaps with the click of a button. This allows...
Oninaki feels hollow. It's dark but has no message. It's complex but has no need for that complexity. It builds an interesting world and never does much with it. It's a game filled with great ideas that just go nowhere. Unfortunately, that is par for the...
Abstract: Loveless.An interesting battle mechanic can't mask Oninaki's storytelling and design faults.When Tokyo RPG Factory released its first game, I am Setsuna, the mission statement was making games reminiscent of Square's golden age of RPGs. It was a lofty...
From a pure mechanical perpective, Oninaki is arguably the strongest card yet to be dealt by Tokyo RPG Factory. It remains loyal to the traditional JRPG structure that its previous titles have abided by, while taking brave strides towards meaningful evolu...
Abstract: Oninaki wears on you quickly. Tokyo RPG Factory's latest game, following I Am Setsuna and Lost Sphear, is as strong of an idea as it is weak in execution. It is lackluster, even though there are moments where its potential shines through. In that way, it...
Published: 2019-08-24, Author: T.J. , review by: in.ign.com
Oninaki is a gorgeous, distinctive, entertaining RPG that isn't afraid to explore some heavy themes in novel and thought-provoking ways. It never rises above the fact that the combat feels like it's not quite there. And at times, it can be overly wordy in...
Nach Lost Sphere und I am Setsuna war ich auch auf das dritte Spiel von Tokyo RPG Factory gespannt und wurde dabei überrascht, aber keinesfalls enttäuscht: Oninaki bricht mit klassischen Rollenspielaspekten und liefert uns stattdessen ein Hack and Slay mi...
Un contexte très original, Les daemons qui offrent plusieurs styles de combat, De belles musiques
Level design pauvre, Combats un peu brouillons, Le contenu annexe trop plat, Problèmes techniques sur Switch
Oninaki m'a d'abord intrigué depuis sa présentation. Je suis le studio depuis ses débuts et j'aime leur vision old-school du j-rpg, cependant leur dernier projet n'est pas à la hauteur en dehors de l'histoire et de l'ambiance "morbide" qui le sauve du "tr...
Published: 2019-09-16, Author: Igor , review by: adria.ign.com
Premisa i priča imaju ogroman potencijal, Sećanja demona
Repetativan gameplay, Linearnost, Generalno loša realizacija dobre ideje
Oninaki ima sjajnu ideju koja izlazi iz tipičnih manga premisa i voleo bih da ima gameplay, raznolikosti i detalje da je podrži. Dosadne bitke, loše oružje, većina beskorisnih demona pretvara ovu prelepu ideju u osrednju realizaciju.In this articleOninaki...