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Reviews of MAG

Testseek.com have collected 63 expert reviews of the MAG and the average rating is 77%. Scroll down and see all reviews for MAG.
Award: Most Awarded February 2010
February 2010
 
(77%)
63 Reviews
Users
-
0 Reviews
77 0 100 63

The editors liked

  • An elegant command structure
  • User-friendly command system
  • And XP rewards for following orders provide real motivation to work together
  • Doing so successfully can provide a thrilling feeling of beating impossible odds

The editors didn't like

  • Barebones matchmaking and game-selection make each match a crapshoot
  • Until more players learn the importance of teamwork
  • The game experience will continue to be uneven and unpredictable

 

Reviews

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  Published: 2010-01-26, review by: Play.tm

  • Abstract:  You're opening yourself up to a potential sh*tstorm of criticism if you're going to call your new game MAG: Massive Action Game. You'd better deliver on that promise by bringing the action and by making it massive. And it had better be a game too. It h...

 
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(80%)
 
  Published: 2010-01-26, review by: ztgd.com

  • Virtually no lag, Excellent community features, Well balanced maps, Tons of customization,
  • Not everyone communicates, Graphics do take a hit

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(90%)
 
  Published: 2010-01-26, review by: armchairempire.com

  • Abstract:  Those who were fans of the SOCOM series may have been surprised to see Zipper Interactive venturing into new territory with MAG: a first person massive online multiplayer shooter set in the future featuring up to 256 players online on a single map, wh...

 
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(75%)
 
  Published: 2010-01-25, review by: destructoid.com

  • Abstract:  MAG, otherwise known as Massive Action Game, has never been short of ambition. Cramming 256 players into a single FPS multiplayer match is no small task at the best of times, but doing it on home consoles is unprecedented. Nevertheless, this is what Z...

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(80%)
 
  Published: 2010-01-01, Author: Anthony , review by: gamespy.com

  • Large battlefields, huge player counts; satisfying weapons; awesome sound design; good sense of reward for XP grind.
  • Large scale brings visual drawbacks; battles can become chaotic with poor cooperation; only one character per PSN account.

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(70%)
 
  Published: 2010-01-01, review by: gamezone.com

  • Abstract:  It's such an uneven and eventually tiring experience, I think this is a good foundation on which to build a franchise, its just they need to make it so much more.

 
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(70%)
 
  Published: 2010-03-15, review by: pocket-lint.com

  • Up to 256 players in one game, ability to skill your player based on experience
  • Gets repetitive, game physics a bit breezy, online multiplayer only
  • If you've got a PS3 and like your online multiplayer action it doesn't get bigger than this ...

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(80%)
 
  Published: 2010-02-18, review by: gamesradar.com

  • Relentlessly action packed battles, Balanced weapons make a fairly even playing field, Character progression
  • Most matches descend into a bottleneck, Secondary objectives can be confusing, Some respawn times take forever

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(70%)
 
  Published: 2010-01-25, review by: nowgamer.com

  • Technically sound, but Zipper has done so little to make it's overly complex game palatable that we can't recommend it 6.8/10Print this pageUser reviews (2)Share this pageNoticed something wrong? Report error/mistake....

 
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(68%)
 
  Published: 2010-03-01, review by: stuff.co.nz

  • Abstract:  It's not like we haven't had enough shooters over time. In fact, we could probably fill up a Scrooge McDuck sized vault. But MAG (Massive Action Game) is trying to do things a little differently. How is it possible after all this time to have a shooter...

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(70%)
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