Testseek.com have collected 79 expert reviews of the LittleBigPlanet 2 and the average rating is 90%. Scroll down and see all reviews for LittleBigPlanet 2.
January 2011
(90%)
79 Reviews
Average score from experts who have reviewed this product.
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0 Reviews
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90010079
The editors liked
Infectious and inimitable charm
Beautiful and diverse level designs
Loads of new power-ups
Incredible collection of creation tools
Rich community features
Tonnes of collectibles
The editors didn't like
Not much of a challenge
Grappling hook feels unwieldy for a while
Some dull side levels
Can't rewind or fast forward tutorials (only pause or restart from scratch)
No keyboard or mouse support for creation mode at launch
Level editor very extensive and simple to access, 4player mode, Original and varied decors, New interesting objects and minigames, Physics engine gives good credibility
Handling of Sackboys still a bit delicate, You need to create levels to fully enjoy the game, It takes a lot of time to create a good level
While the first episode had plenty of options for creating your own levels, LittleBigPlanet 2 goes further and opens the door to a whole new universe of possibilities. You can now create veritable mini-games within the game, while the story mode is eve...
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Published: 2011-02-07, Author: Ben , review by: avforums.com
Abstract: What was LittleBigPlanet? A 2D platformer? An ambitious level creator? Both, of course, although the emphasis was most certainly on the latter. It was a risky route to take and it certainly wasn't implemented flawlessly, but developer Media Molecule shuff...
A strong sequel, made pretty near-essential by an accessible, varied and deep editor that allows you to create and enjoy fresh content of your own. The provided story mode is fun, if no radical revolution. But that's just the starting point for somethi...
Grabbing, swinging, flying and jumping with sackboy has been great experience for which I was happy to return to, and although some may still have slight headaches with the control and feel of sackboy compared to other platformers (tools in create mode...
Abstract: It was a real privilege to grow up during the 16-bit era when classic games like Super Mario Bros were all the rage and a handful of iconic company mascots, such as Sonic The Hedgehog, were born. As hardware has improved, things have changed remarkably...
Duck and cover people, Sackboy is back. And in a world obsessed with identikit sequels, that is something worth believing in. 10.0/10Print this pageComments (0)Share this pageNoticed something wrong? Report error/mistake....