Abstract: How far would you go for a loved one? Limbo doesn’t actually ask that question, but I found myself entertaining the idea while dodging Lord of the Flies wannabes and unreasonably angry monster spiders. Believe it or not, I’m not rambling off-topic. In ...
Abstract: Since it began, Xbox Live’s Summer of Arcade has given us some of the most unique platformers of the last few years. 2008 gave us the time-twisting puzzler Braid, and last year we were treated to a vastly different take on what a platformer could be wi...
Excellent physics, immersive atmosphere, amazing sound design. Puzzles are ingenious, memorable, and fairly challenging.
Somewhat short, not much replay value beyond Achievements. Plot doesn’t really provide a definite, satisfying conclusion. We know its cliched to say that screenshots don't do this game justice, but it static images truly don't convey the same sense of atmosphere or eeriness as the actual game itself. (That's why we put that video up at the top for you.)
Abstract: Limbo does a great deal with very little. Stark black-and white-visuals and a simple two-button control scheme ("action" and "jump") highlight the power a talented developer can wield by keeping things simple. While the game's story (and its abrupt end...
Black and white is the new colour. At first glance, Limbo could look like an old fashioned film, but there is no need to write off this arcade gem. We finally could have a game that comes knocking on the door of Braids crown for something unique. ...
Limbo is the best original game I’ve played in 2010 on any platform. It combines near flawless gameplay and outstanding game design with the most immersive atmosphere I’ve seen in years. Every single area I’ve had to tick the game off in is irrelevant ...
Abstract: Limbo is a title many have been looking forward to ever since trailers and gameplay videos for it emerged. Using little more than black, gray, and white for its graphics along with an extremely limited set of sound and music, Limbo was clearly trying t...
Abstract: I'll be honest, I didn't expect much when I first heard about Limbo. To me, it looked and sounded like yet another art game that people clambered over each other to fellate because it made them feel intelligent. Then I played it. Then I shut my mouth....