Addictive ship-building and upgrading, hundreds of quirky characters, huge in-game universe, tonnes to do
Design flaws that range from puzzling to downright infuriating, vague objectives, all-over-the-place difficulty level, high learning curve, battle system that's only sort of interesting even when it's at its best, starts out painfully slow
Infinite Space has the pedigree to be the next pint-sized blockbuster. It's developed by Platinum Games, the folks behind Bayonetta and Madworld; it's got hundreds of collectible ships, a cast of anime-inspired characters; and it takes place in outer-spac...
Abstract: Every once in a while a game that I wasn't looking forward to comes out of left field and makes me proud to be a gamer. Through some combination of low expectations on my part, compelling character-driven story, and well-crafted gameplay mechanics, Infini...
Abstract: Yuri has the unfortunate luck of living on one of the few planets to ban space travel, thanks to an egomaniacal ruler bent on keeping his subjects under complete control. To fulfill his dreams of exploration, Yuri expends his entire life-savings to hir...
Abstract: Every once in a while, a huge game comes out with a lot of gall. Isn’t that what Infinite space is? After all, it’s supposed to be infinite, right? Not quite. It’s got great potential, but fell short of the throne. GAMEPLAYIf you don’t already kno...
Abstract: As the Platinum Games and SEGA collaboration continues, we get Infinite Space finally on the Nintendo DS. While it was labeled as a Space RPG early on, players coming into this expecting a run of the mill RPG with a spaceship backdrop are going to be p...
Addictive shipbuilding and upgrading; hundreds of quirky characters; huge ingame universe, tons to do.
Design flaws that range from puzzling to downright infuriating: vague objectives, allovertheplace difficulty level, high learning curve, battle system that's only sort of interesting even when it's at its best, starts out painfully slow.
Ship customisation is incredibly indepth, Characters are interesting and varied, Battle system requires patience, Bland graphics and interface issues...
Abstract: The Nintendo DS has quite a bit more in common with classic PC gaming than you might realize. There are the remakes of SimCity and Jagged Alliance, but it's also kind of the new home for first-person dungeon crawlers, which were once indigenous to that...