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Reviews of Guitar Hero: World Tour

Testseek.com have collected 41 expert reviews of the Guitar Hero: World Tour and the average rating is 84%. Scroll down and see all reviews for Guitar Hero: World Tour.
Award: Good Buy October 2008
October 2008
 
(84%)
41 Reviews
Users
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0 Reviews
84 0 100 41

The editors liked

  • Fantastic track list
  • In-depth music creator
  • Customisation features
  • Great set list with more than 80 songs
  • You can now sing and play bass
  • Guitar
  • Drums
  • Lets you create
  • Share and download original music

The editors didn't like

  • Lacklustre career mode
  • Cluttered and confusing multiplayer layout
  • Some new additions dont enhance experience
  • Doesnt do much that other
  • Similar games havent done

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Reviews

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  Published: 2008-10-27, review by: videogamer.com

  • The music studio is extremely powerful, It just kicks ass, okay?, Huge fun, and more accessible than ever before, The complete setup will cost you....

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(90%)
 
  Published: 2008-10-26, Author: Sal , review by: gamespy.com

  • Great soundtrack; tons of solid gameplay across four instruments; the new guitar and drums are fantastic.
  • Some baffling interface issues; band play feels a little underwhelming; some discouraging reports of faulty hardware.
  • Where do you even begin to review a massive game like Guitar Hero World Tour? While it carries the popular hit series name, it could arguably be considered a total reboot for the franchise, adding new instruments and controllers, multiple campaigns, s...

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  Published: 2008-10-26, review by: armchairempire.com

  • Abstract:  The explosion of plastic instrument games in the last few years has made reviews of such games a matter of opining on the song list and stress testing the instruments. Plus, it's easy as hell to write a review that declares the song list "great!" or ...

 
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(80%)
 
  Published: 2008-10-26, review by: gamechronicles.com

  • At the end of this lengthy review I have to start stacking the various facts on the reviewer scales. On one side we have a pretty boring presentation when it comes to the career mode, and money isnt the best motivation to keep me playing. As a veteran...

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(88%)
 
  Published: 2008-10-25, review by: 1up.com

  • Abstract:  Several years have passed since Guitar Hero first made expensive music peripherals ridiculously popular. Every iteration of the game brought better controllers, more realistic note tracking, and progressively impressive setlists (with the exception of ...

 
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(81%)
 
  Published: 2008-05-21, review by: Play.tm

  • Abstract:  Kudos to Harmonix and the innovations of Rock Band, they must have done something right for mega-selling Guitar Hero to notice what they were doing quite as quickly as they seem to have done. Yes, Guitar Hero IV, officially titled Guitar Hero World Tou...

 
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  Published: 2009-01-15, review by: itreviews.com

  • Abstract:  We had some issues with the drums, and the rather unimaginative career mode, but Guitar Hero: World Tours varied set list still kept us jamming along happily. And we much prefer the guitar to Rock Bands rather poor effort, not to mention Guitar Hero...

 
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  Published: 2008-12-03, review by: stuff.tv

  • Drum kit much more playable than Rock Band. New guitars sport touchpad for tapping out solos. Avatars completely customisable
  • Creating and sharing songs is more effort than it’s worth. Too many slow songs in initial sets. Drum kit kick pedal lets the rest of the kit down
  • It wasn’t the first game to offer a full band set up, but World Tour is the best ...

 
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(100%)
 
  Published: 2008-12-02, Author: Stuart , review by: trustedreviews.com

  • Guitar Hero still can't match Rock Band for real band atmosphere, but World Tour is the better single-player game. What's more, the various tweaks and new features make this the strongest Guitar Hero yet....

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(80%)
 
  Published: 2008-11-18, review by: pocket-lint.com

  • So much fun as a full band, tonnes of classic tracks
  • Poorly produced instruments, difficulty spikes remain
  • If it wasn’t for the dodgy instruments and few difficulty spikes, this would claim top spot...

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(80%)
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