Excellent, ever-unfolding level design, Satisfying traversal powers and it feels great switching between them on-the-fly, Enemy designs for the Seven Deadly Sins are inspired
Littered with performance issues, Camera control is a constant issue, especially in chaotic fights, Story feels inessential
"Disappointed" is the right word, I think. Again, Darksiders III isn't bad per se. It simply feels unnecessary. I don't mind that the game is structured like an adventure from the Xbox 360 era, nor its short length, nor its hammy characters. Those are all...
Published: 2018-11-26, Author: Ron , review by: gamingtrend.com
Solid entry into the Four Horseman story, A few deviously difficult puzzle elements, Action fans will dig what's on offer, Hallows powers all feel unique and fun, Boss battles are a real highlight
Checkpoints are horribly placed, Traversal controls can occasionally be janky, We lost the great RPG elements of Darksiders II, Difficulty level is all over the damned place, Slowest. Healing. Animation. In. Any. Game. Ever
With a more heavy focus on action, Darksiders III is a return to the roots of the franchise, and away from the RPG elements of its predecessor. Whether that appeals to you or not, there's more than enough fantastic story elements to bring any fan back to...
Impressive effort with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash.How we score: The destructoid reviews guide...
Published: 2018-11-26, Author: Richard , review by: gamespot.com
One-on-one combat encounters in open areas offer engaging challenges, Inventive character designs stand out
Battles are fought against a frustrating camera and lock-on system just as much as any enemies, The generic and drab environments aren't enticing to explore, Progression is simplistic and devolves combat into repetition, Platforming and puzzles are dull a
Published: 2018-11-26, Author: Chris , review by: wccftech.com
Interesting story and characters that can draw you in, Strong, compelling combat system, particularly during the boss fights, Good enemy design that makes foes feel different and challenging during combat
Some puzzles are needlessly obfuscating or simply insanely restrictive in the time given, Bugs can often occur on any prolonged session on the PC, Most areas are fairly bland and uninteresting
Darksiders III is a fun game with an engaging combat system that can be very satisfying, particularly thanks to the dodge and counterattack system in place. All of this is surrounded by a surprisingly compelling storyline with interesting characters. Ther...
Abstract: First, let's talk about how exciting it is to have a new Darksiders game at all. After Vigil and THQ were shut down/sold off I had very little hope for a continuation of this niche but exciting series. The first Darksiders introduced War as the first of t...
Perfect mix of exploration and linearity, Refined weapon and utility use, Excellent balance of story and gameplay, Brilliant boss fights, Extremely tight combat
60 FPS cap, High system requirements, Not quite Darksiders anymore, Difficulty curve is a bit bumpy, Consumables feel pointless
Darksiders III is available for around US$59.99. Perfect mix of exploration and linearity Refined weapon and utility use Excellent balance of story and gameplay Brilliant boss fights Extremely tight combat 60 FPS cap High system requirements Not quite Dar...
The straightforward simplicity of Darksiders III is a refreshing change of pace after exploring so many dense open-world games. That simplicity doesn't refer to the combat or boss battles, though, which are complex and almost startlingly unforgiving. Its...