Abstract: 7The game starts out with a bang, with vision and a challenge, and then becomes more of the same, over and over. The bosses get tougher, the objectives are more defined, but aside from going back and trying again at a tougher difficulty level, once th...
Fatastic art design, Well written story that intrigues players about Dante's past,
Incredibly short with little replay value, Gaining experience is exceptionally grindworthy, Linearity makes the game nothing new or particularly special
Plenty of T&A, if you like that sort of thing, great graphics, solid combat system
Can be repetitive, might be a little too purile for some tastes
With Bayonetta and Darksiders just behind us and God of War III on its way, there's not much reason to settle for a second-rate replica. You won't hate Dante's Inferno, but you could do so much better...
Dante’s Inferno is an unashamed God Of War clone with every reason to be unashamed. In places it’s easily on a par with Sony’s epic series and, while it loses its way here and there, you’ll surely be compelled to keep hacking your...
Aesthetically, much attention has been paid to detail in most of the level designs. As you’d expect, each has its own unique theme and is accompanied by appropriately depressing audio. An extremely kind checkpoint system and controls that are very e...
A fixed camera angle and far too many quick-time events. An imbalance between levelling Dante’s two skill trees. An all too frequent and wearisome minigame inside. The circle of Fraud is simply uninspired.
Abstract: Dante’s Inferno had couple things going for it, way back when it was first announced. The most striking thing about this project was that it was going to be loosely based on a 14th Century poetry that was penned by one man’s imagination, fuelled b...