Testseek.com have collected 131 expert reviews of the Civilization 6 and the average rating is 86%. Scroll down and see all reviews for Civilization 6.
October 2016
(86%)
131 Reviews
Average score from experts who have reviewed this product.
Civilization VI offers a variety of changes that significantly alter the way this long-running strategy franchise plays, but some notable issues - chief among them is the poor AI - prevent it from reaching greatness...
Published: 2016-10-31, Author: Luke , review by: techspot.com
Abstract: The trouble with reviewing a Civilization game is that they're always good.From the 1991 original through to today, Civilization games have all shared the same core design ideas. 2K's marketing will try and sell you on new stuff all they want, but the n...
Published: 2016-10-26, Author: Luke , review by: kotaku.com
Abstract: The trouble with reviewing a Civilization game is that they're always good.From the 1991 original through to today, Civilization games have all shared the same core design ideas. 2K's marketing will try and sell you on new stuff all they want, but the nut...
Published: 2016-10-25, Author: Peter , review by: destructoid.com
Impressive effort with a few noticeable problems holding it back. Won't astound everyone, but is worth most people's time and cash. How we score: The Destructoid Reviews Guide...
Abstract: By: Gordon CameronMy Greek empire had spent the past five thousand years keeping its nose in front of the other civilizations in the world. We attacked neighbors who encroached too closely and captured their cities. We aggressively developed our technolog...
It's a promising start to the Civilization VI era. Not a perfect start, and I think longtime fans could be perfectly content playing a full-bodied Civilization V for the next two years, giving Firaxis time to get the kinks out, expand on its better ideas...
Published: 2016-10-24, Author: Scott , review by: gamespot.com
Unstacked cities open new strategic opportunities, Smart, impactful changes to diplomacy, Civics, and research, Added nuances make each win condition feel equally robust, Civ's underlying formula remains as engrossing as ever
AI has improved but remains imperfect, Small user experience annoyances, Certain ideas like Tourism could be better explained