Abstract: The first time I played Halo, it really irritated me that melee attacks were so powerful. It's actually better to smack an opponent with a pistol than to shoot him in the face with it. How stupid is that? But eventually, I got it: Halo's unusual elemen...
Abstract: Playing Brink with bots brought me to the brink of snapping a controller. Rather than providing back-up or cover to complete the main objective, the bots will often chime in that they're headed off to secure a secondary objective. There see...
Diverse array of class abilities, Movement mechanics mix things up, Stylish character customization, Multiplayer matches can be intense and exciting.
Online games regularly suffer lag, AI allies and enemies are erratic and unrealistic, Visual shortcomings make enemies blurry, Movement inconsistency is frustrating, Only eight core maps.
On the lively and intriguing battlefields of Brink, technical deficiencies and design issues can be as deadly as enemy soldiers. ...
Abstract: Brink begins with a 40 minute long tutorial video, which you're coaxed into watching with the promise of 1000 experience points, yet rather quickly realise is utter shambles and really needs a 'Show, Don't Tell' sticker slapped on it. Actually, we're m...
Abstract: For a few years now I’ve wondered why there isn’t more mobility in first person shooters. Platformers have adopted smoother movement styles and have evolved from Mario into the acrobatics in Prince of Persia and Assassin’s Creed. RPGs have moved on fro...
An online shooter needs variety, depth, and addictiveness to succeed over the long term. Brink might find a niche with some hardcore fans, but it isn’t for everyone. I'd love to see more of the parkour gameplay, but one mechanic isn't enough to carry a...
Abstract: Brink is unfinished. And that doesn't mean it's full of technical problems. Well, it's got those too. But mostly, it's just an unpolished, poorly executed mess of ideas. Wait, let me temper that. There are times when Brink looks like it's going to brea...
Abstract: Splash Damage has had a decent career working on various id Software properties over the years, but this is the first time that the lads from Bromley (respect) have struck out with an original IP of their own. Brink has received a lot of attention fo...
Brink earns kudos for being a different take on the team based on-line shooter, with its keen focus on speed and movement. What it lacks is a feeling of focus, with its classes strangely muddied, repetitive objectives across maps and exchanges of fire whi...